Task 3 – Graphic Types

PIXEL ART
Pixel art is art that is pixilated and blocky, either from older games or newer games that want a "retro" look.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXujC0bGrKF3vTWiajOzGeotc4LJXj08Z94wJ6D-FTe6qZiSYGoNs4fa3SjEtG5DXqQEcw65OkHQneOgKrgiK8jkDqqxVjUblkuUibVfM1ZS-jOCZOIg-8N7S4VUaOtsYospngH5_3pbtd/s400/domo+snip+c+(1).png)











CONCEPT ART
Concept art is usually rough images with no/limited colour to help artists get an idea of what they want.

(http://androidarts.com/cortexcommand/)






TEXTURE ART
Texture art is the art designed specificaly for the textures of characters/objects.
(http://digitalaviationart.com/skyraider3d/tutorials/tut_advtexmap4.jpg)












BACKGROUND GRAPHICS
Background graphics are the graphics used on the backdrop outside of the regular game area.

(http://media-curse.cursecdn.com/attachments/66/745/31.png)








PRINT MEDIA ART
Print media art is the art that is used outside of the game on physical objects like the game cases and merchandise.
(http://gamershonesttruth.com/wp-content/uploads/2015/06/Fallout4case.jpg)